Summary

Profesionnal Character Artist

Skills

  • 3D Modeling
  • Character Modeling
  • Texturing
  • Game Development
  • PBR Texturing
  • Texture Baking
  • Software Proficiency

    3ds Max
    3ds Max
    Photoshop
    Photoshop
    Substance Painter
    Substance Painter
    ZBrush
    ZBrush
    Marvelous Designer
    Marvelous Designer
    xNormal
    xNormal
    UVLayout
    UVLayout

    Productions

    Experience

    Character Modeler

    Ubisoft
    February 2005 - Present | Quebec, Canada