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Sabin Lalancette
Principal Character Artist - Invoke Studios
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Resume
Sabin Lalancette
Principal Character Artist - Invoke Studios
Québec, Canada
Summary
Profesionnal Character Artist
Skills
Digital Sculpting
UV Mapping
Texturing
Game Development
PBR Texturing
3D Modeling
Texture Baking
Character Modeling
Software proficiency
Marmoset Toolbag
Photoshop
Substance 3D Painter
ZBrush
Marvelous Designer
3DCoat
xNormal
3ds Max
UVLayout
Productions
Video Game
Assassin's Creed: Codename RED
Year
2024
Role
Senior Character Artist
Company
Ubisoft
TV Production
Marvel What If
Year
2021
Role
Character Modeler
Company
Squeeze Studio Animation
Video Game
Assassin's Creed Odyssey - Fate Of Atlantis
Year
2019
Role
Character Modeler
Company
Ubisoft
Video Game
Assassin's Creed Odyssey
Year
2018
Role
Character Modeler
Company
Ubisoft
Video Game
Assassin's Creed Syndicate
Year
2015
Role
Character Modeler
Company
Ubisoft
Video Game
Assassin's Creed IV: Freedom Cry
Year
2013
Role
Character Modeler
Company
Ubisoft
Video Game
Assassin's Creed III : Tyranny of King Washington
Year
2013
Role
Character Modeler
Company
Ubisoft
Video Game
Assassin's Creed III
Year
2012
Role
Level Artist
Company
Ubisoft
Video Game
Assassin's Creed Revelations
Year
2011
Role
Level Artist
Company
Ubisoft
Experience
Principal Character Artist at Invoke Studios
Quebec, Canada
July 2023 - Present
Senior Character Artist at Ubisoft Studio Québec
Quebec, Canada
October 2021 - July 2023
Character Artist at Moov Studio
Québec, Canada
July 2019 - October 2021
Character Modeler at Ubisoft
Quebec, Canada
February 2005 - July 2019
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