This result was an excellent team effort in delivering an iconic outfit for the visual signature of the game.
Body, head, helmet, holster, sandals - Sabin Lalancette
Hair - Stéphanie Chafe - https://www.artstation.com/stephchafe
Chest, waist straps, chiton, greaves, chlamyde, sword - Mathieu Goulet - https://www.artstation.com/mathieugoulet
Right vambrace - Gary Riley - https://www.artstation.com/garyriley
Left vambrace - Fei Zhao
Color Polish - Bruno Morin - https://www.artstation.com/brunomorin
All the incredible metal, leather and cloth shaders in the game we're developped by Mathieu Goulet.
The layeging/morphing outfit workflow was developped by Mathieu Goulet